Speed speed float speed that the door moves in units sliding door or degrees rotating door per second.
How to make a sliding door in hammer editor.
Im just confused with the axis that the doors move on think of it as store entrance door or closed.
Passes the door s use inputs and touch events onto a different door so it also is activated.
As this entity will be only a moving scheme for the prop use the material tools toolsnodraw.
Building an automatic door series description this series is meant to provide.
Block filter name filtername targetname for half life.
Just make a func door that goes to the side.
The func door will act as an invisible barrier to any player who runs into it so the best thing to do is shape the brush close to the size of the model door and overlap the two.
Passes the door s use inputs and touch events onto a different door so it also is activated.
Making a button for your door.
If you have a question email me.
Hammer editor tutorial 4 part 2 for a longer hammer tutorial series.
Source filter to use to determine entities that can block the door.
Block filter name filtername targetname for half life.
To make it into a use door double click on it in 3d view select the flags tab on the properties window.
Source filter to use to determine entities that can block the door.
Speed speed float speed that the door moves in units sliding door or degrees rotating door per second.
You make rotating doors the same way you would make a normal sliding door except this time you specify a pivot point using a brush placed in the pivot point location for your door watch this.
Select use opens and de select touch opens.
The second part of the door is a func door brush based entity that will determine how the door moves.
Quote i m assuming you want a sliding door that opens when you re near it.
You might have to play around a bit to get it right and make sure you give it a name.